Changelog

What's new in Pixelfork

New features, improvements and fixes, newest first.

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2.0

Pixelfork 2 is here

A new Pixelfork, rebuilt from the ground up. Describe a game in plain words and Pixelfork designs it, writes it, tests it in a real browser and hands it back playable in a few minutes. Then you shape it by chatting.

The Pixelfork game page: Topple Tower at version 2, with the chat on the left and the game playing on a phone
  • NewBuild and Plan. Build changes the game; Plan talks an idea through first without changing anything.
  • NewThree ways to build. Lite for a quick start, Balanced for painted art, and Quality for our best 3D graphics: a real sky, light and shadows, materials, glow and a final polish pass. Balanced and Quality come with Lite and Pro.
  • NewPhone or Desktop. Pick an upright game played by touch, or a wide window with keyboard and mouse.
  • NewYour own files. Images, spritesheets, parallax backgrounds, 3D models, sounds and fonts, wired into the game for you, from its first build: your jump sound plays on every jump, your picture becomes the player.
  • NewGenerate image. Make art for your game from a few words.
  • NewReady-made 3D. Quality games can use ready-made cars, roads, trees, buildings and characters, at real sizes.
  • NewCar games. A recorded engine that fits the car, skid marks, tyre smoke and a speedometer.
  • NewVersions. Every change is a version. Look at any of them in the preview and restore it with one click.
  • NewGame notes. The rules you set and what Pixelfork knows about your game, so each change fits what's already there.
  • NewMechanics. Every important value is a slider you can change while the game runs, without spending credits. Lite and Pro.
  • NewCode editor. See and edit your game's code. Lite and Pro.
  • NewConsole and Fix with AI. Errors from your game with their file and line, and a fix in one click. Free when the error is Pixelfork's own.
  • NewStop. Stop a build any time. In its first 15 seconds it's free; after that, it costs what it used so far.
  • NewPublish. A link anyone can play, with a name, description, thumbnail and a QR code for phones. Players keep the published version until you press Update. Private games come with Lite and Pro.
  • NewRemix. Make your own copy of any published game, unless its creator turned remixing off.
  • NewExport for Android. An APK to test on your phone; on Lite and Pro, also an AAB for Google Play, the Android Studio project and the whole project as a ZIP.
  • NewMade with Pixelfork. Games we picked, on the home page and on See all games. Play one, or remix it and make it yours.
  • NewPlans. Start free with 100 credits a month. Lite and Pro add more credits every month and the features above, paid monthly or once a year, with add-on credits that never expire. See Pricing.
  • NewComing from the old Pixelfork. If you were on a paid plan there, your account moves here with your plan and credits. Your old games show on My games with a Legacy tag and open there.
  • NewSend feedback. From the account menu, with a picture if it helps.
  • NewAnalytics only with your OK. Pixelfork asks before using analytics cookies. Change your answer any time with Cookie settings at the bottom of the page.